Petit montage sympa…

Pretty little fake…


Richelieu et le Jeu de Rôle : une grande histoire…?
Cardinal Richelieu and RPG: a great (hi)story…?

Philippe de Champaigne + Mystery Man From Outerspace

Incar-Nation for Conspiracy X

Supernatural Corruption Supplement…

Download it right now!


This is a unrealized book for Conspiracy X, written by Angus McNicholl!

The supernatural in all its forms is powered by the energy field that researchers at CAPS refer to as the Seepage, it has other names as well each and every tradition of magic and some branches of science have a name for this mysterious concept. A mystic who can see these things can discern an aura about most people, a corona of energy seeping outwards from them in to the universe at large. Over the millennia of human evolution and development this external field of psychic energy has become many things, at first nothing more than what it was, it has been shaped and tempered by the beings that inadvertently produce it…


Incar-Nation for Conspiracy X

UK-Conspiracy for Conspiracy X

The English truth is in there…

Download it right now!


This is a very long-waited unrealized book for Conspiracy X!

This file is an unofficial layout of the UK-Conspiracy Sourcebook for Eden Studios’ Conspiracy X.

This file has been authorized to publication by both Angus McNicholl and George Vasilakos.

DISCLAIMER
UK-Conspiracy is free.
UK-Conspiracy is © Eden Studios.
Official website is http://edenstudios.net/conspiracyx.html

We have been authorized to publish UK-Conspiracy by Angus McNicholl and George Vasilakos as long as it is free of charge, copyrights are on there to Eden Studios and a link leads to the official Eden Studios website.


UK-Conspiracy for Conspiracy X

“A Vanilla Covenant” for Ars Magica 5th Ed

To download free…


Download it right now!

The “Vanilla Covenant Project” is an old project developed by fans on the Atlas Games’ forum – Layout by me.

Here is the Introduction :

“Premise: Ars Magica needs a book of covenants.

Consequence: let’s write one.

[At that time] Ars Magica 5th edition does not have a covenant book like Mistridge (3rd ed) or Triamore: the Covenant at Lucien’s folly (4th ed). According to feedback to the community from the Line Editor for Atlas Games’ David Chart, a covenant style books generally do not sell well, so the concept has been vetoed by Atlas Games. Many within the fan community believed in the concept, and with the blessing of Atlas Games the fan community has gathered contributions and materials to create this book.

The purpose of A Vanilla Covenant is to provide a detailed sample covenant based upon the 5th edition rules which can be used within Ars Magica stories.

The reason this book is useful is because the creation of Ars Magica covenants can be quite demanding on a troupe. The creation of a detailed covenant and immediate mundane area is quite a lot of work, so having a launching pad of pregenerated material can be use- ful to make an immediate start, or to provide inspiration for a troupe’s own covenant development.

The nearest thing that exists in 5th edition is the Curse of the Rhine Gorge saga seed in theGuardians of the Forests: the Rhine Tribunal tribunal book. The idea of this book is to demonstrate how to define a covenant in detail, and to provide the groundwork for play within a saga.

This book should be especially useful for a new troupe, as a new troupe is likely to be still trying to imagine all the options that magic offers and to cope with the richness of the setting. An experienced troupe may also find ideas, story hooks, and examples which spark new ideas and new stories.

1. Why the Stonehenge Tribunal?

The Stonehenge Tribunal reflects a stereotypical medieval perspective on England and Scotland in the period, so many new readers will be familiar with the geography and the flavor of the locales. Heirs to Merlin: the Stonehenge Tribunal was the last pre-5th edition tribunal to be released and is fairly standard (and has no stats, so is 100% edition-compatible). This means that the existing source material for the region can be reused, with adaptation and assistance from this book.

2. Change It As It Fits Your Saga

The author intends for the material to be used in play as well as providing the covenant as example, so the covenant description contains suggestions and options for how the covenant may be altered to suit a troupe’s specific setting.

3. Suggested Saga Arcs, Improvements, and Seasons

The saga arcs, improvements, and other box text areas in covenant description are intended as points to be altered, explored, and extrapolated by use within the troupe. They may be freely used or ignored as appropriate.

4. Power Level and Statistics

This covenant provides a summary of the build points and the covenants are generally aimed at Medium power level within the setting. The covenant statistic are developed using the rules in the core Ars Magica rulebook and the Covenants supplement. Other supplementary source books and resources should not be required to use A Vanilla Covenant in your saga.

Ironbound Tome

Here is the final and ultimate version of “A Vanilla Covenant – tome 1” pdf written by Timothy Ferguson (additional texts by Ironbound Tome and The Fixer) : Download it right now!

ConX Data Base to be used with UniForge

This conxallbooks.xml data base file I’ve made is to be used with UniForge.

Download it right now!


• What’s UniForge?

« UniForge [application] is a character assistant designed to work with many of Eden Studios‘ lines of Unisystem games including their Cinematic games (two of them based on TV shows). Other supported games include All Flesh Must Be Eaten, Armageddon, C.J. Carella’s Witchcraft, The Mystery Codex, The Abomination Codex, and the Book of Hod. »

UniForge was designed and created by Dustin Devermore.
Books in use: ConX 2.0+Extra+Consp+Paran

When 2nd Edition of Conspiracy X™ has been published, its data have been integrated to UniForge by some ConX fans. Their work does include The conspiracy X 2.0 core book, but not The Extraterrestrials sourcebook, The Paranormal sourcebook nor The Conspiracies sourcebook data.


• What does my conxallbooks.xml data base file do?

Using this conxallbooks.xml data base file along with UniForge application allows you to manage Conspiracy X™ characters‘ stats using data coming not only from The ConX 2.0 core book but also from The Extraterrestrials sourcebook, The Paranormal sourcebook and The Conspiracies sourcebook.

Now Conspiracy X™ characters are even more detailed and original…

 Instructions to proceed are provided in a pdf file inside the zipped archive.


Use it and enjoy (I hope so). 


ConX Character Sheet to be used with UniForge

This unihtml_conX.xsl extension file I’ve made is to be used with UniForge.

Download it right now!


• What’s UniForge?

« UniForge [application] is a character assistant designed to work with many of Eden Studios‘ lines of Unisystem games including their Cinematic games (two of them based on TV shows). Other supported games include All Flesh Must Be Eaten, Armageddon, C.J. Carella’s Witchcraft, The Mystery Codex, The Abomination Codex, and the Book of Hod. »

UniForge was designed and created by Dustin Devermore.
When 2nd Edition of Conspiracy X™ has been published, its data have been integrated to UniForge by some ConX fans. Their work does include The conspiracy X 2.0 core book, but not The Extraterrestrials sourcebook, The Paranormal sourcebook nor The Conspiracies sourcebook data.


• What does my unihtml_conX.xsl extension file do?

This is a customized converter to html file that help you making your Conspiracy X™ character’s sheet for the web in UniForge looking like the ones in the 2nd Edition Introductory Game Kit for example (you may download this kit legally from Drive Thru RPG for free…)

Now Conspiracy X™ character sheets look nice, even when printed or exported to a pdf virtual printer…

 Instructions to proceed are provided in a pdf file inside the zipped archive.


Use it and enjoy (I hope so).